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WebRTC Audio Scalable Broadcast using RTCMultiConnection

Use peer-to-peer protocol to broadcast your audio over 20+ users.

How this works?

This module simply initializes socket.io and configures it in a way that single audio/video/screen stream can be shared/relayed over unlimited users without any bandwidth/CPU usage issues. Everything happens peer-to-peer!

Check this thread or this github repository.

iOS or Android

You can write iOS or Android apps for this demo as well.